Silent Hill Revelation Stream German

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Silent Hill Revelation Stream German

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Silent Hill Revelation Stream German

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There are two ways: Up the stairwell right here and pass through Room and , or head outside and through the other door and go up to 2F there.

There's one last open room in Wood Side and it's Room Go there if you want ammo. If you enter Room , kill the Patient Demon in the main section of the room and take the Handgun Bullets on the small table.

In right room you can find more Handgun Bullets on the corner table. Exit the room and head back west all the way to the end of the hall and go through the door, using the Fire Escape Key.

There is a window that leads to another apartment replacing the fire escape, so move on, leaving Wood Side. How do you know that?

Go to the washroom ahead and examine the toilet to find a memo in a wallet. Look at the memo and go to the living room of the apartment room to find a safe to the right.

Go up to the safe and examine it. After you finish the safe combination puzzle, take the 4 boxes of Handgun Bullets inside the safe.

Also take the Health Drink on the counter of the kitchenette before leaving. Exit the room and to your left will be a Patient Demon.

Ignore it and head right, looking for the glowing "EXIT" sign on the roof to locate the stairway door; enter the stairway.

Get the Map of the West Apt. Bldg on the floor by the door to the left. Go down to 1F and go through the door in front of you to the right.

The sound of a Giant Roach is heard - if it comes near you, shoot it. Move left and go in the laundry room for a First-Aid Kit on a washing machine. Then enter Room down the hallway, ignoring the Mannequin ahead.

If the door won't open then you have missed something. When you're inside, find the couch and grab the Handgun Bullets.

Then go through the white door and a video will play. James meets the dark-haired woman again and finds out that her name is Angela.

She gives James her knife and leaves. If you check your inventory, you'll notice that you have Angela's Knife in there. You can examine it but if you ever do so during the game, it may influence which ending you receive at the end of the game.

Examining the knife may lead to the sad ending so do as you wish. If you don't know whether to examine it or not, you can read the Endings section to figure out which ending you want to get.

But I recommend you do what you want. Take the Coin [Prisoner] on the nightstand and exit this room and Room itself.

Enter Room and examine the secretarial puzzle desk. After you've solved the old coin puzzle, the secretarial desk will open; take the Lyne House Key inside.

Directly behind you after the puzzle is a small path that leads to a Save Point. Exit the room and go back up to 2F.

Use the Lyne House key to open Room Inside you may hear some whispers but that's not important right now. Move to the balcony, which leads to Room Use the Save Point on the wall because a boss is coming up very shortly.

Go back to Room on the balcony and exit the room. Head to the west stairway, past the Mannequin, and enter the stairway using the Apartment Stairway Key.

After Pyramid Head exits to outside, the water drains. Go down the stairs and go through the door to outside.

But that's not important. Go down the stairs and run forward to find a First Aid-Kit. Then go the other way and around the corner. Head north for a bit and a video will play.

James sees the little girl again, and she seems to know something about Mary. After the video is over, continue going north and go up the close by stairs on the left.

Take the Handgun Bullets x2 and go back down. Continue north once more and James will finally reach Rosewater Park. Move into the park and go up the left stairs and find Handgun Bullets x2 on the ground at the end.

Go down the other stairs there and grab the Health Drink on one of the left benches. Then go down the stairs and go to the right and up those stairs.

In the open area in front of you, you can find more Handgun Bullets on a bench. Head west for a video. James meets a strange woman named Maria whom looks just like Mary.

James discovers that his "special place" with Mary was the Lake View Hotel and that's where he wants to go now. Maria will follow James for the next portion of the game.

Even if you shoot Maria once, she will die. So be careful. Now head west to the other side of the park, past the stone monument, to the next set of stairs.

Then head south until you reach a Mannequin on the right side. Kill it and get the Health Drink there. Then head south to Nathan Avenue.

There's a Save Point on the trunk of a car in the Jack's Inn parking lot if you need to save you're game. There are plenty of supplies scattered around the town here.

Feel free to get them although it isn't really necessary. In front of a truck a little south in the gas station lot you'll find 2 Health Drinks and Handgun Bullets.

You want to go to the hotel but the road is eventually blocked to the north. But there is a map near a corpse with a circle around the Bowl-O-Rama.

So head there. If you head up the road on either side you can see some flying Mannequins. Head to Pete's Bowl-O-Rama. Get the Health Drink by the grass in front of the entrance and enter the bowling alley.

Maria will wait out here for you because she hates bowling. Once you're inside, go through the door on James' left and a video will play.

Eddie and the little girl are talking for a while. After the video is over, find the other door in the room and go through it.

Go to the right in this area and move forward. James meets Eddie eating pizza and then sees the little girl leave. James then discovers from Eddie that her name is Laura.

After the video is over, get the Handgun Bullets at the end of alley third from the right. Then exit through the same doors as Laura, and then exit through the main doors.

Maria's not here so head east and Maria will come running back to tell James to go after the little girl. Run through the side parking lot around the right corner.

Then go around another corner, which leads you to a gate. Head south upward until Maria shows you where Laura went, and the door to get to the other side.

Try to open the door that Maria pointed out to find that it's locked. Maria will unlock it for you with her three keys. Try again and enter Heaven's Night.

Once you're inside go up the right stairs, and at the top, examine the stacked coloured boxes of liquor and James will comment on his drinking obsession.

Then continue and go through the green door on the right. In this room, get the First-Aid Kit on the chair of the second table and exit Heaven's Night through the gray door.

Outside, go down the stairs and head south down Carroll Street. After a while, Maria will spot Laura and she enters a hospital.

Follow Laura and enter Brookhaven Hospital through the double doors. I'm kinda tired Then enter the Reception Office in front of you.

There's a Save Point on the desk, along with a memo on three mental patients that were in this hospital.

Grab the Health Drink on the desk by Maria and go through the door there, which leads to the Document Room.

Read the memo on the desk and get the "Purple Bull" Key. Then exit both rooms. After you do that, you may notice that the Examination Room and Doctor's Lounge are locked.

So expect to come back here later. Enter stairwell in the corridor and go up to 2F. Up here, kill the Nurse Demon around the left corner and the same for the other one in the area if it comes near you.

Then enter the Women's Locker Room. James seems to be staring at a teddy bear on the table so examine it to get a Bent Needle.

Move to the right to find a Shotgun in the open locker. It isn't necessary to use it yet so keep the Handgun equipped for now.

Exit the room and enter the Men's Locker Room. But since this is probably your first time, I suggest you get it and use it. There's nothing here, so go through the other door to the Doctor's Lounge.

Get the Shotgun Shells in the sink and examine the white board by the far door in the room. The memo tells you the code for the 3rd floor Patient Wing.

Exit the room through the door beside the memo, unlocking it first, and go back up to 2F. Go through the double doors to enter the Patient Wing.

Get the Handgun Bullets on one of the stools in front of you and start going down the hall. Then go to the typewriter on the desk further back and examine it.

The will be a memo imprinted on the carbon paper containing a four-digit code. It's random so write it down for future use. Exit the room and enter room M2.

Inside, get the "Lapis Eye" Key in the small nightstand drawer and the Shotgun Shells on top; exit the room. When you're done on 2F, go up to 3F in the east stairwell.

On 3F you can find a First-Aid Kit on the ground in the northeast corner, but you'll have to get past two Nurse Demons first.

The Special Treatment Room is locked so try to open the door to the patient wing hall, and a number keypad will show up.

If you went to the Examination Room on 1F and got the code, put it in. But if you didn't, it doesn't matter. On Easy and Normal Riddle Level, the code is The resulting code ends up being , so put that in if you're on Hard or Extra and it will unlock.

Now enter the patient wing hall through the now unlocked double doors and head down the hallway. If you want to get rid of Maria right away, enter room S3 and she will lie down on a bed and relax.

After this happens, she can't join you anymore. Depending on how much time you spend with Maria, and if you check on her often, you may have a better chance of getting a certain ending.

I recommend you do what you want, but you can also read the Endings section to figure out what to do.

Take the Roof Key on the nightstand and exit the room. Since you just got the key for the roof, go up to the roof in the east stairwell, using the Roof Key.

On the roof, look around until you see a bluish green book on the ground with some scattered papers. Either look at it or just go near it.

If you read it, you can have a better chance of getting a different certain ending. Do what you want or you can read the Endings section if you want to get a certain ending.

If you try to exit to the stairwell, you'll find that it won't open. Go to the Elevator Control Room area and a metal scraping concrete noise is heard.

Pyramid Head will come out of nowhere and knock you off the roof. It is impossible to avoid this so don't worry. You are now in the Special Treatment Room on 3F, which was locked from the other side earlier.

It is impossible to die from this fall, no matter what health you have. Enter the second room from the left and read the blood writing on the wall.

You'll have to examine the bloody wall for a close-up to be displayed. Write down or remember the four-digit code because you will need to know it very soon.

If you can't make it out, just write it down exactly how it is and try to figure it out from there. If you didn't kill it earlier, there may be a Nurse Demon in the corridor.

Enter the patient wing and move down the hall. Make your way past the Nurse Demon and two Mannequins, then enter room S Examine the weird looking box on the bed.

Inside the box is a Piece of Hair. Save your game because a boss is coming up soon. Then go to the Shower Room down the hall to find something stuck in the drainage pipe.

Exit the room and use the Elevator Key on the west elevator, which is in this corridor. Examine the panel and go down to 1F.

On 1F, enter room C3 and get the Shotgun Shells on the left nightstand and the Handgun Bullets on the floor on the right. Exit the room and enter room C2.

Move forward to see Laura playing with some teddy bears. She tells James how she knows Mary. She ends up luring James into Examining Room 2 and claims a letter is in the back.

As naive as James is, he walks in and Laura locks the door to leave James with two new enemies for a boss. Now you have to kill the Hangers before they kill you.

What do you mean 'Anyway'!? Go through the doors beside you to enter the hospital again. Once inside, you'll notice that it looks different.

It has turned into an evil hospital. Get the Shotgun Shells in the corner and use the Save Point if you want, then go through the double doors.

Switch back to the Handgun for a while as it's not really necessary to use the Shotgun yet on normal enemies. You may hear some glass break in the room but it's not really important; exit.

Enter room C1 for some ammo and health, but first, there is a Nurse Demon just inside the room that may be close enough to hit you while you can't see.

Enter the room with your Handgun blazing or you may receive a smacking. Then get the Health Drink on the left and the Handgun Bullets to the right.

Exit the room and enter the elevator; go up to 2F. Then go to room M6 past the Nurse Demon and take the Handgun Bullets to the left, the First-Aid Kit by the camera, and then check out the area to the right.

There is a Dry Cell Battery and the Basement Storeroom Key on a small ledge above the hands, and a memo of which explains that a ring is in the "basement's basement".

Exit the room and go past some Nurse Demons to the elevator. If you check the Day Room, you'll notice that there's a knocked over fridge which James can't open.

Go up to 3F in the elevator to find an odd locked door with two hands sticking out. There are Nurse Demons to the left and right; take the right and enter room S Grab the Handgun Bullets and the Ampoule on the stand and read the memo on the bed explaining the odd stairwell door.

Exit the room and enter room S3, past the two Nurse Demons if they're there again, to find that Maria is gone.

Her medication is on the nightstand and some eep breathing is heard. Exit the room and the patient wing, then enter the east stairwell in the other corridor.

You can find a Save Point on the pillar. Go down the stairs until you reach the very bottom, and go through the door, using the Basement Storeroom Key.

After you're inside, get the Shotgun Shells and go up to the shelf with the blood hand prints on it. Move the shelf and try to go down the ladder; Maria will open the door and blame James for not trying to save her when he had no idea where she was.

Maria will now stay with you and follow you again. Go down the ladder to the basement's basement.

Take the Copper Ring in the middle of the floor and go back up the ladder and exit the room. Go back up to 3F and enter the patient wing, ignoring the radio static in the west corridor.

Enter the elevator and go down to 2F. Before the elevator doors open, a strange message from a game show is heard. Three questions are asked. Listen carefully to the questions and see if you can figure out the answers.

It tells you to go to the 3rd floor Storeroom to collect your prizes. Be sure to choose one of these browsers to continue using Xfinity Stream.

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Take the Handgun Bullets x2 and go back down. Go through the double doors to enter the Patient Wing. Kill Boyka Undisputed 5 and get the Health Drink there. Then examine the blue box on the table. Take the Roof Key on the nightstand and exit the room.

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First, get the Health Drink on the kitchenette counter, then enter the open bedroom. Go up to the hole in the wall with green liquid coming out of it.

Examine the hole to get the Clock Key. There's a clock in Room so exit the room and run to Room again. Go in the clock room, go up to the clock and use the Clock Key on the clock face.

Now go to the right side of the clock and push it, for a hole to be revealed. Go through the hole to find yourself in Room Enter the main section of the room to find a Save Point on a pushcart.

Move into the kitchenette to find a Health Drink. Exit the room and go through the blue door, which is the north stairwell. Go up the stairs and get the Handgun Bullets placed on the ledge.

Go through the 3F door and go past a couple of doors with broken locks, then enter Room to see a video of a pyramid-headed creature doing something with two Mannequins.

James hides in a closet and fires at the monster when it comes close, which causes it to leave the room. After the video, get the Courtyard Key in the closet where James was hiding.

Exit the room and head south past the Patient Demon to the end of the hall. Then move west and get the Fire Escape Key that the little girl kicked earlier.

Enter the laundry room to the left and get the Handgun Bullets on the floor. If you want some health and ammo, enter Room There is a Patient Demon in the right room, but there are no items in there.

Grab the First-Aid Kit on the left small cabinet in the main room. A pack of Handgun Bullets is on the bed in a room to the left, and a Health Drink is on the tipped over fridge in the kitchenette.

Exit the room when you're done and enter the stairwell at the east end of the hall. Go down to 1F and go down the open hallway.

At the end, take the Canned Juice in front of Room Go back and exit through the double doors, unlocking them first. Run west to the other double doors and go through them.

Go up to 2F and go in the laundry room beside the stairway door. Go up to the garbage shoot and enter your inventory see if you have any heavy items.

The Canned Juice should do, so use it and the garbage will be knocked down. Go back down to 1F and exit through the lobby doors.

Go to the bottom of the garbage shoot, which is around the corner to the right. Take the Coin [Old Man]. There is also a memo in the garbage.

Study the memo, because later you will need to know something about it. Now is a good time to equip the Handgun as there will be more enemies here and in the near future than previously.

Check your map and head for the pool. The pool has no water in it so go to the edge and fall in. There are three Patient Demons in here that may drain you're health.

Kill the Patient Demons with the Handgun if you must, and go up to the baby carriage to find the Coin [Snake]. Once you have the coin, use the northwest steps to get out of the pool.

Now enter the east door in the courtyard not the door you came through, the other one. Move to the right, killing or moving past the two Patient Demons, and enter Room You should hear someone vomiting, but check out the area first.

You can find a bloody open fridge with some legs coming out of it in the kitchenette, and a pack of Handgun Bullets in the far right corner of the room.

Enter the washroom, where the noise is coming from, and a video will play. James now meets Eddie. Although no key items are procured here, you must see Eddie or else you cannot continue further into the game later.

Exit the room after the video and if you want ammo, enter Room Kill the Patient Demon in the room and grab the Handgun Bullets on the chair.

Head back to the door and note the tourist pamphlet on the desk. Exit the room and head back to the main section of 2F. There are two ways: Up the stairwell right here and pass through Room and , or head outside and through the other door and go up to 2F there.

There's one last open room in Wood Side and it's Room Go there if you want ammo. If you enter Room , kill the Patient Demon in the main section of the room and take the Handgun Bullets on the small table.

In right room you can find more Handgun Bullets on the corner table. Exit the room and head back west all the way to the end of the hall and go through the door, using the Fire Escape Key.

There is a window that leads to another apartment replacing the fire escape, so move on, leaving Wood Side. How do you know that?

Go to the washroom ahead and examine the toilet to find a memo in a wallet. Look at the memo and go to the living room of the apartment room to find a safe to the right.

Go up to the safe and examine it. After you finish the safe combination puzzle, take the 4 boxes of Handgun Bullets inside the safe.

Also take the Health Drink on the counter of the kitchenette before leaving. Exit the room and to your left will be a Patient Demon. Ignore it and head right, looking for the glowing "EXIT" sign on the roof to locate the stairway door; enter the stairway.

Get the Map of the West Apt. Bldg on the floor by the door to the left. Go down to 1F and go through the door in front of you to the right.

The sound of a Giant Roach is heard - if it comes near you, shoot it. Move left and go in the laundry room for a First-Aid Kit on a washing machine.

Then enter Room down the hallway, ignoring the Mannequin ahead. If the door won't open then you have missed something. When you're inside, find the couch and grab the Handgun Bullets.

Then go through the white door and a video will play. James meets the dark-haired woman again and finds out that her name is Angela.

She gives James her knife and leaves. If you check your inventory, you'll notice that you have Angela's Knife in there.

You can examine it but if you ever do so during the game, it may influence which ending you receive at the end of the game.

Examining the knife may lead to the sad ending so do as you wish. If you don't know whether to examine it or not, you can read the Endings section to figure out which ending you want to get.

But I recommend you do what you want. Take the Coin [Prisoner] on the nightstand and exit this room and Room itself.

Enter Room and examine the secretarial puzzle desk. After you've solved the old coin puzzle, the secretarial desk will open; take the Lyne House Key inside.

Directly behind you after the puzzle is a small path that leads to a Save Point. Exit the room and go back up to 2F. Use the Lyne House key to open Room Inside you may hear some whispers but that's not important right now.

Move to the balcony, which leads to Room Use the Save Point on the wall because a boss is coming up very shortly.

Go back to Room on the balcony and exit the room. Head to the west stairway, past the Mannequin, and enter the stairway using the Apartment Stairway Key.

After Pyramid Head exits to outside, the water drains. Go down the stairs and go through the door to outside.

But that's not important. Go down the stairs and run forward to find a First Aid-Kit. Then go the other way and around the corner.

Head north for a bit and a video will play. James sees the little girl again, and she seems to know something about Mary. After the video is over, continue going north and go up the close by stairs on the left.

Take the Handgun Bullets x2 and go back down. Continue north once more and James will finally reach Rosewater Park. Move into the park and go up the left stairs and find Handgun Bullets x2 on the ground at the end.

Go down the other stairs there and grab the Health Drink on one of the left benches. Then go down the stairs and go to the right and up those stairs.

In the open area in front of you, you can find more Handgun Bullets on a bench. Head west for a video.

James meets a strange woman named Maria whom looks just like Mary. James discovers that his "special place" with Mary was the Lake View Hotel and that's where he wants to go now.

Maria will follow James for the next portion of the game. Even if you shoot Maria once, she will die. So be careful. Now head west to the other side of the park, past the stone monument, to the next set of stairs.

Then head south until you reach a Mannequin on the right side. Kill it and get the Health Drink there.

Then head south to Nathan Avenue. There's a Save Point on the trunk of a car in the Jack's Inn parking lot if you need to save you're game. There are plenty of supplies scattered around the town here.

Feel free to get them although it isn't really necessary. In front of a truck a little south in the gas station lot you'll find 2 Health Drinks and Handgun Bullets.

You want to go to the hotel but the road is eventually blocked to the north. But there is a map near a corpse with a circle around the Bowl-O-Rama.

So head there. If you head up the road on either side you can see some flying Mannequins. Head to Pete's Bowl-O-Rama. Get the Health Drink by the grass in front of the entrance and enter the bowling alley.

Maria will wait out here for you because she hates bowling. Once you're inside, go through the door on James' left and a video will play.

Eddie and the little girl are talking for a while. After the video is over, find the other door in the room and go through it. Go to the right in this area and move forward.

James meets Eddie eating pizza and then sees the little girl leave. James then discovers from Eddie that her name is Laura. After the video is over, get the Handgun Bullets at the end of alley third from the right.

Then exit through the same doors as Laura, and then exit through the main doors. Maria's not here so head east and Maria will come running back to tell James to go after the little girl.

Run through the side parking lot around the right corner. Then go around another corner, which leads you to a gate. Head south upward until Maria shows you where Laura went, and the door to get to the other side.

Try to open the door that Maria pointed out to find that it's locked. Maria will unlock it for you with her three keys. Try again and enter Heaven's Night.

Once you're inside go up the right stairs, and at the top, examine the stacked coloured boxes of liquor and James will comment on his drinking obsession.

Then continue and go through the green door on the right. In this room, get the First-Aid Kit on the chair of the second table and exit Heaven's Night through the gray door.

Outside, go down the stairs and head south down Carroll Street. After a while, Maria will spot Laura and she enters a hospital.

Follow Laura and enter Brookhaven Hospital through the double doors. I'm kinda tired Then enter the Reception Office in front of you.

There's a Save Point on the desk, along with a memo on three mental patients that were in this hospital. Grab the Health Drink on the desk by Maria and go through the door there, which leads to the Document Room.

Read the memo on the desk and get the "Purple Bull" Key. Then exit both rooms. After you do that, you may notice that the Examination Room and Doctor's Lounge are locked.

So expect to come back here later. Enter stairwell in the corridor and go up to 2F. Up here, kill the Nurse Demon around the left corner and the same for the other one in the area if it comes near you.

Then enter the Women's Locker Room. James seems to be staring at a teddy bear on the table so examine it to get a Bent Needle.

Move to the right to find a Shotgun in the open locker. It isn't necessary to use it yet so keep the Handgun equipped for now. Exit the room and enter the Men's Locker Room.

But since this is probably your first time, I suggest you get it and use it. There's nothing here, so go through the other door to the Doctor's Lounge.

Get the Shotgun Shells in the sink and examine the white board by the far door in the room. The memo tells you the code for the 3rd floor Patient Wing.

Exit the room through the door beside the memo, unlocking it first, and go back up to 2F. Go through the double doors to enter the Patient Wing.

Get the Handgun Bullets on one of the stools in front of you and start going down the hall. Then go to the typewriter on the desk further back and examine it.

The will be a memo imprinted on the carbon paper containing a four-digit code. It's random so write it down for future use. Exit the room and enter room M2.

Inside, get the "Lapis Eye" Key in the small nightstand drawer and the Shotgun Shells on top; exit the room.

When you're done on 2F, go up to 3F in the east stairwell. On 3F you can find a First-Aid Kit on the ground in the northeast corner, but you'll have to get past two Nurse Demons first.

The Special Treatment Room is locked so try to open the door to the patient wing hall, and a number keypad will show up.

If you went to the Examination Room on 1F and got the code, put it in. But if you didn't, it doesn't matter. On Easy and Normal Riddle Level, the code is The resulting code ends up being , so put that in if you're on Hard or Extra and it will unlock.

Now enter the patient wing hall through the now unlocked double doors and head down the hallway. If you want to get rid of Maria right away, enter room S3 and she will lie down on a bed and relax.

After this happens, she can't join you anymore. Depending on how much time you spend with Maria, and if you check on her often, you may have a better chance of getting a certain ending.

I recommend you do what you want, but you can also read the Endings section to figure out what to do. Take the Roof Key on the nightstand and exit the room.

Since you just got the key for the roof, go up to the roof in the east stairwell, using the Roof Key.

On the roof, look around until you see a bluish green book on the ground with some scattered papers. Either look at it or just go near it.

If you read it, you can have a better chance of getting a different certain ending. Do what you want or you can read the Endings section if you want to get a certain ending.

If you try to exit to the stairwell, you'll find that it won't open. Go to the Elevator Control Room area and a metal scraping concrete noise is heard.

Pyramid Head will come out of nowhere and knock you off the roof. It is impossible to avoid this so don't worry. You are now in the Special Treatment Room on 3F, which was locked from the other side earlier.

It is impossible to die from this fall, no matter what health you have. Enter the second room from the left and read the blood writing on the wall.

You'll have to examine the bloody wall for a close-up to be displayed. Write down or remember the four-digit code because you will need to know it very soon.

If you can't make it out, just write it down exactly how it is and try to figure it out from there. If you didn't kill it earlier, there may be a Nurse Demon in the corridor.

Enter the patient wing and move down the hall. If subscribed to X1 DVR with cloud technology, your acceptance also confirms that when you record programs on your set-top DVR you also want to save and store them automatically in Comcast's network in several formats to 1 enable you to play them back and navigate within them on additional supported devices like computers and tablets, as well as the TV connected to your set-top DVR, and 2 optimize the video and audio quality of your viewing experience during playback.

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